Punkirita Quest One Liquid By Rybread Celsius rybread@cshore.com -------------------------- Special Instructions: Type "Glow" to turn on your soul glow power and "Dim" to shut if off. Misc. Happy Fact: The planet is known as Kennert, or at least the people on this known hemisphere call it that. You are a residant of a magical Island called Punkirita, about 40 square miles with all types of life and terrain. The island has no central government, just a selection of small towns, no cities. It seems the island chooses who lives there, for while its a desirable place to live, the population increase is small, tourism is high. The nearest country is the Megaopolis of Fonek, a mess of polution and people. Trade is high, with Punkirita having a much higher export. Fonek would love to make Punkirita an outpost and share its wealths, but in this world the idea of a navy does not exsist and there is no place for either side to put an army. No central leader means no hostage for control, and a boycott would hurt them more than us. Quest One: Liquid background info Fauna: (not explained during game play) rhtoric of wents - Wents are birds that almost never stop singing. The thing is that their voices are as varried as humans. Some sound like boilhogs, while others make the beutiful sounds of other birds, lending to more confusion. They are small and are either dark, dark blue, easilly confused with black, or on rare times yellow. The only thing to determine if one is a went is their bare rump, tough to observe when they are flying around. For rhtoric, this is as a murder of crows. Since the birds rarely shut up this is what titled is assumed to a group of wents. hare-bare - A hare-bear at one time was considered a crossbreed, and though still unique to Punkirita, this is longer believed. It seems the small bears on the island were always being bullied by the overly large jack-rabbits. One thing led to another, and this is the result. They are the size of a large dog, but are exceedingly friendly, but do not work well as pets. milots - A milot is a small, individual insect, that is extrememly anti-group mind as they attack clan insects on sight. They are one of the most hyperactive creatures in exsistance, stopping movement about forty seconds a day. Footnotes: 1 "..even a zero." From the massive miniseries "V", when an alien compliments a man whose about to give his life for the greater good, and missays "hero" as zero. Played by the guy who was Freddy Kruger of the Elm Street movies. 2 Ms. Kim Berlight. kimberlight is the technical name of diamonds. 3 Stalagmites vs. Stalamites. Taken from Hero's Quest game, before Sierra sucked. 4 Leaks are mirrors, read your Kurt Vonnegut Jr. 5 Snow White and 7 Dwarfs SPOILERS BEYOND THIS POINT Solution| --------| glow * 3 east till in cave north till dead-end east, wait a few turns Wait till message about "knees" then glow again East search gravel save game Up throw cube at mage. Some Things Explained --------------------- 1. The mirror object transports you to the phantom room. 2. Original reason you can not go east or west in phantom rooms is due to shape, look at a dice and flip it as you walk. Remember the text says you kept your knowledge of north. 3. The reason the phantom room is light is do to the fact that you must spend at least the first turn there with your "glow" power on. The walls take this light and reflect it all around, absorbing none. Theroy. 4. When you steam the room, the walls on the side with their proper gravity could not take the presures coming from the lights and the water and fell on the jagged rocks and thats why there is so much gravel. Bet you needed to know that. 5. If anything else needs clarification, e-mail me at rybread@cshore.com Random Acts of Eggs of the Easter Variety ----------------------------------------- 1. To find footnote 1, try going north in certain parts of the forest. 2. Search the holes for a pea. You can eat it, or for cool stuff yet to be \ fully implemented, dropped in the phantom rooms. 3. Search in the misty room. :) 4. Try thinking and screaming in a certain room. 5. E-mail me for a list of things to ask the mage about. Things to Implemented in Version 2 ---------------------------------- A return from the mountain top, seeing everything getting better. Cool things in the phantom room, looking up and seeing the pea, etc. Revenge on the miners, if info is found. E-mail me your idea. Map for Quest One ----------------- ______ ______ ______ ______| |Forest|==|Forest|==|Forest|==|Forest| --||-- --||-- --||-- --||--| ----------__||__ __||__ __||__ __||__| ToWN |Forest|==|Forest|==|Forest|==|Forest===CAVE ------------||-- --||-- --||-- --||--| __||__ __||__ __||__ __||__| |Forest|==|Forest|==|Forest|==|Forest| ------ ------ ------ ------|